A downloadable edgy

I developed a level inspired by the game Mirror’s Edge, featuring a parkour-focused environment with urban architecture. This project was intended to show some visual programming skills, so the aestetic aspect was not really important. Nevertheless, I tried to generate the feeling of progression within the level, while offering an interesting look at the same time.

I would say the biggest challenge was getting the vault system to work well, while the most fun was programming the different mechanisms of the traps.

Tools: Unreal Engine 5
Duration: 4 weeks

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