Edgy
A downloadable edgy
I developed a level inspired by the game Mirror’s Edge, featuring a parkour-focused environment with urban architecture. This project was intended to show some visual programming skills, so the aestetic aspect was not really important. Nevertheless, I tried to generate the feeling of progression within the level, while offering an interesting look at the same time.
I would say the biggest challenge was getting the vault system to work well, while the most fun was programming the different mechanisms of the traps.
Tools: Unreal Engine 5
Duration: 4 weeks
| Status | Prototype |
| Author | Franco |
| Genre | Action |
| Tags | 3D, Singleplayer, Unreal Engine |






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